333
Federal Aviation Administration, DOT
Pt. 60, App. C
T
ABLE
C1A—M
INIMUM
S
IMULATOR
R
EQUIREMENTS
—Continued
Entry No.
QPS requirements
Simulator levels
Information
General simulator requirements
B
C
D
Notes
6.p. ...........
Night Visual Scenes. The simulator must pro-
vide night visual scenes with sufficient
scene content to recognize the airport, the
terrain, and major landmarks around the air-
port. The scene content must allow a pilot to
successfully accomplish a visual landing.
Night scenes, as a minimum, must provide
presentations of sufficient surfaces with ap-
propriate textural cues that include self-illu-
minated objects such as road networks,
ramp lighting, and airport signage, to con-
duct a visual approach, a landing, and air-
port movement (taxi). Scenes must include
a definable horizon and typical terrain char-
acteristics such as fields, roads and bodies
of water and surfaces illuminated by heli-
copter landing lights.
X X X
6.q. ...........
Dusk (Twilight) Visual Scenes. The simulator
must provide dusk (or twilight) visual scenes
with sufficient scene content to recognize
the airport, the terrain, and major landmarks
around the airport. The scene content must
allow a pilot to successfully accomplish a
visual landing. Dusk (or twilight) scenes, as
a minimum, must provide full color presen-
tations of reduced ambient intensity, suffi-
cient surfaces with appropriate textural cues
that include self-illuminated objects such as
road networks, ramp lighting and airport
signage, to conduct a visual approach, land-
ing and airport movement (taxi). Scenes
must include a definable horizon and typical
terrain characteristics such as fields, roads
and bodies of water and surfaces illumi-
nated by representative aircraft lighting (e.g.,
landing lights). If provided, directional hori-
zon lighting must have correct orientation
and be consistent with surface shading ef-
fects. Total scene content must be com-
parable in detail to that produced by 10,000
visible textured surfaces and 15,000 visible
lights with sufficient system capacity to dis-
play 16 simultaneously moving objects.
An SOC is required.
X X
6.r. ............
Daylight Visual Scenes. The simulator must
have daylight visual scenes with sufficient
scene content to recognize the airport, the
terrain, and major landmarks around the air-
port. The scene content must allow a pilot to
successfully accomplish a visual landing. No
ambient lighting may ‘‘washout’’ the dis-
played visual scene. Total scene content
must be comparable in detail to that pro-
duced by 10,000 visible textured surfaces
and 6,000 visible lights with sufficient sys-
tem capacity to display 16 simultaneously
moving objects. The visual display must be
free of apparent and distracting quantization
and other distracting visual effects while the
simulator is in motion.
An SOC is required.
X X
6.s ............
The simulator must provide operational visual
scenes that portray physical relationships
known to cause landing illusions to pilots.
X
X For example: short runways, landing ap-
proaches over water, uphill or downhill run-
ways, rising terrain on the approach path,
unique topographic features.
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