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352
14 CFR Ch. I (1–1–14 Edition)
Pt. 60, App. D
T
ABLE
D3C—T
ABLE OF
F
UNCTIONS AND
S
UBJECTIVE
T
ESTS
L
EVEL
7 FTD V
ISUAL
R
EQUIREMENTS
A
DDITIONAL
V
ISUAL
M
ODELS
B
EYOND
M
INIMUM
R
EQUIRED FOR
Q
UALIFICATION
C
LASS
II A
IRPORT
OR
H
ELICOPTER
L
ANDING
A
REA
M
ODELS
—Continued
QPS requirements
Entry No.
Operations tasks
7.b. ...........
Airport/Heliport selection.
7.c. ...........
Airport/Heliport lighting including variable intensity.
7.d. ...........
Dynamic effects including ground and flight traffic.
End QPS Requirements
Begin Information
8. ..............
Sponsors are not required to provide every detail of a runway or helicopter landing area, but the detail that is pro-
vided must be correct within the capabilities of the system.
End Information
T
ABLE
D3D—T
ABLE OF
F
UNCTIONS
A
ND
S
UBJECTIVE
T
ESTS
L
EVEL
6 FTD
QPS requirements
Entry No.
Operations tasks
Tasks in this table are subject to evaluation if appropriate for the helicopter simulated as indicated in the SOQ Configuration
List or for a Level 6 FTD. Items not installed or not functional on the FTD and not appearing on the SOQ Configuration List,
are not required to be listed as exceptions on the SOQ.
1. Preflight Procedures
1.a. ........................
Preflight Inspection (Flight Deck Only) switches, indicators, systems, and equipment.
1.b. ........................
APU/Engine start and run-up.
1.b.1. .....................
Normal start procedures.
1.b.2. .....................
Alternate start procedures.
1.b.3. .....................
Abnormal starts and shutdowns.
1.b.4. .....................
Rotor engagement.
1.b.5 ......................
System checks.
2. Takeoff and Departure Phase
2.a. ........................
Instrument.
2.b. ........................
Takeoff with engine failure after critical decision point (CDP).
3. Climb
3.a. ........................
Normal.
3.b. ........................
One engine inoperative.
4. Inflight Maneuvers
4.a. ........................
Performance.
4.b. ........................
Flying qualities.
4.c. ........................
Turns.
4.c.1. .....................
Timed.
4.c.2. .....................
Normal.
4.c.3. .....................
Steep.
4.d. ........................
Accelerations and decelerations.
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