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114 

14 CFR Ch. I (1–1–14 Edition) 

Pt. 60, App. A 

T

ABLE

A3D—F

UNCTIONS AND

S

UBJECTIVE

T

ESTS

—Continued 

QPS Requirements 

Information 

Entry no. 

Motion system effects 

Simulator level 

Notes 

A B C D 

11. ............

Tire failure dynamics: 
Procedure: Simulate a single tire failure and a 

multiple tire failure.

The pilot may notice some yawing with a mul-

tiple tire failure selected on the same side. 
This should require the use of the rudder to 
maintain control of the airplane. 

Dependent on airplane type, a single tire fail-

ure may not be noticed by the pilot and 
should not have any special motion effect. 
Sound or vibration may be associated with 
the actual tire losing pressure. 

12. ............

Engine malfunction and engine damage: 
Procedure: The characteristics of an engine 

malfunction as stipulated in the malfunction 
definition document for the particular flight 
simulator must describe the special motion 
effects felt by the pilot. Note the associated 
engine instruments varying according to the 
nature of the malfunction and note the rep-
lication of the effects of the airframe vibra-
tion.

X X X 

13. ............

Tail strikes and engine pod strikes: 
Procedure: Tail-strikes can be checked by 

over-rotation of the airplane at a speed 
below V

r

while performing a takeoff. The ef-

fects can also be verified during a landing.

Excessive banking of the airplane during its 

take-off/landing roll can cause a pod strike.

X  The motion effect should be felt as a notice-

able bump. If the tail strike affects the air-
plane angular rates, the cueing provided by 
the motion system should have an associ-
ated effect. 

T

ABLE

A3E—F

UNCTIONS AND

S

UBJECTIVE

T

ESTS

 

QPS Requirements 

Entry No. 

Sound system 

Simulator level 

A B C D 

The following checks are performed during a normal flight profile with motion system ON. 

1. ...............

Precipitation ....................................................................................................................................

X X 

2. ...............

Rain removal equipment. ...............................................................................................................

X X 

3. ...............

Significant airplane noises perceptible to the pilot during normal operations ...............................

4. ...............

Abnormal operations for which there are associated sound cues including, engine malfunc-

tions, landing gear/tire malfunctions, tail and engine pod strike and pressurization malfunc-
tion.

X X 

5. ...............

Sound of a crash when the flight simulator is landed in excess of limitations .............................

T

ABLE

A3F—F

UNCTIONS AND

S

UBJECTIVE

T

ESTS

 

QPS Requirements 

Entry No. 

Special effects 

Simulator level 

A B C D 

This table specifies the minimum special effects necessary for the specified simulator level. 

1. ...............

Braking Dynamics: 
Representations of the dynamics of brake failure (flight simulator pitch, side-loading, and direc-

tional control characteristics representative of the airplane), including antiskid and decreased 
brake efficiency due to high brake temperatures (based on airplane related data), sufficient 
to enable pilot identification of the problem and implementation of appropriate procedures.

X X 

2. ...............

Effects of Airframe and Engine Icing: 

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