Previous Page | Page 124 | Next Page |
114
14 CFR Ch. I (1–1–14 Edition)
Pt. 60, App. A
T
ABLE
A3D—F
UNCTIONS AND
S
UBJECTIVE
T
ESTS
—Continued
QPS Requirements
Information
Entry no.
Motion system effects
Simulator level
Notes
A B C D
11. ............
Tire failure dynamics:
Procedure: Simulate a single tire failure and a
multiple tire failure.
X
X
The pilot may notice some yawing with a mul-
tiple tire failure selected on the same side.
This should require the use of the rudder to
maintain control of the airplane.
Dependent on airplane type, a single tire fail-
ure may not be noticed by the pilot and
should not have any special motion effect.
Sound or vibration may be associated with
the actual tire losing pressure.
12. ............
Engine malfunction and engine damage:
Procedure: The characteristics of an engine
malfunction as stipulated in the malfunction
definition document for the particular flight
simulator must describe the special motion
effects felt by the pilot. Note the associated
engine instruments varying according to the
nature of the malfunction and note the rep-
lication of the effects of the airframe vibra-
tion.
X X X
13. ............
Tail strikes and engine pod strikes:
Procedure: Tail-strikes can be checked by
over-rotation of the airplane at a speed
below V
r
while performing a takeoff. The ef-
fects can also be verified during a landing.
Excessive banking of the airplane during its
take-off/landing roll can cause a pod strike.
X
X
X The motion effect should be felt as a notice-
able bump. If the tail strike affects the air-
plane angular rates, the cueing provided by
the motion system should have an associ-
ated effect.
T
ABLE
A3E—F
UNCTIONS AND
S
UBJECTIVE
T
ESTS
QPS Requirements
Entry No.
Sound system
Simulator level
A B C D
The following checks are performed during a normal flight profile with motion system ON.
1. ...............
Precipitation ....................................................................................................................................
X X
2. ...............
Rain removal equipment. ...............................................................................................................
X X
3. ...............
Significant airplane noises perceptible to the pilot during normal operations ...............................
X
X
4. ...............
Abnormal operations for which there are associated sound cues including, engine malfunc-
tions, landing gear/tire malfunctions, tail and engine pod strike and pressurization malfunc-
tion.
X X
5. ...............
Sound of a crash when the flight simulator is landed in excess of limitations .............................
X
X
T
ABLE
A3F—F
UNCTIONS AND
S
UBJECTIVE
T
ESTS
QPS Requirements
Entry No.
Special effects
Simulator level
A B C D
This table specifies the minimum special effects necessary for the specified simulator level.
1. ...............
Braking Dynamics:
Representations of the dynamics of brake failure (flight simulator pitch, side-loading, and direc-
tional control characteristics representative of the airplane), including antiskid and decreased
brake efficiency due to high brake temperatures (based on airplane related data), sufficient
to enable pilot identification of the problem and implementation of appropriate procedures.
X X
2. ...............
Effects of Airframe and Engine Icing:
X
X
VerDate Mar<15>2010
20:48 Jan 30, 2014
Jkt 232047
PO 00000
Frm 00124
Fmt 8010
Sfmt 8002
Q:\14\14V2.TXT
ofr150
PsN: PC150
Previous Page | Page 124 | Next Page |